Category Archives: Vežbe

Termin 08 – PLAN

TERMIN_8_          Priprema arhitektonske scene: SVETLA, KAMERA I DETALJI Opis: Array alatka i Local / World kordinatni sistemi Upoznavanje sa tipovima svetla. Podešavanje kamere i manipulisanje osvetljenjem na sceni. VrayLight, VrayIES, VraySun, VrayCamera, Vray Color Mapping Safe Frame u radnom prostoru … Continue reading

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Termin 08 – ZADATAK

svetlo_test.rar IES.rar

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Termin 08 – REFERENCE

DOWNLOAD svetlo.mp4 [pro-player type=”mp4″]http://http://www.arhns.uns.ac.rs/download/RAUD_2/vezbe/08/reference/svetlo.mp4[/pro-player]

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Termin 07 – PLAN

TERMIN_7_          Primena materijala i tekstura Opis: Modifikatori: Sweep Upoznavanje sa osnovama Vray materijala. Materijal editor: Background, Delete material Mape materijal: Diffuse, Bump, Displacement (Vray modifikator), Reflection/Refraction (Vray), Glossines (Vray), Opacity Browser Map: Mix, Noise, Waves, Falloff, Mask Prilagođavanje radnog prozora: … Continue reading

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Termin 07 – ZADATAK

kuca01_materijal.rar

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Termin 07 – REFERENCE

DOWNLOAD materijal02.mp4 http://www.arhns.uns.ac.rs/download/RAUD_2/vezbe/07/reference/materijal02.mp4

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Termin 06 – PLAN

TERMIN_6_      TEST, Surface modeling i osnove Vray Materijala Opis: Kratki test provere znanja osnovnih tehnika modelovanja. Tehnika modelovanja sa Surface modifikatorom. Modifikatori: CrosSection, Surface, Sweep Upoznavanje sa osnovama Vray materijala. Materijal editor: Options / 6×4 slot, Background, Assign … Continue reading

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Termin 06 – ZADATAK

kuca01_materijal.rar

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Termin 06 – REFERENCE

DOWNLOAD stolica_surface.mp4 http://www.arhns.uns.ac.rs/download/RAUD_2/vezbe/05/reference/stolica_surface.mp4 DOWNLOAD materijali01.mp4 http://www.arhns.uns.ac.rs/download/RAUD_2/vezbe/06/reference/materijali01.mp4

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Termin 05 – PLAN

TERMIN_5_          Primena modifikatora i surface modeling alati Opis: Tehnika modelovanja sa Surface modifikatorom. Modifikatori: CrosSection, Surface, Shell,  Sweep, FFD, Bend, Skew, Stretch, Squeeze, Taper, Twist, MeshSmooth Razlika između: Copy, Instance, Reference Edit poly/Polygon: Bridge Edit poly/Edge: Connect Compound objects: Loft … Continue reading

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