{"id":5770,"date":"2017-05-28T00:10:04","date_gmt":"2017-05-27T23:10:04","guid":{"rendered":"https:\/\/www.arhns.uns.ac.rs\/givsf\/?p=5770"},"modified":"2017-05-28T00:10:04","modified_gmt":"2017-05-27T23:10:04","slug":"modelovanje-organskih-3d-modela-i-istrazivanje-zbrush-softvera-ii-faza","status":"publish","type":"post","link":"https:\/\/www.arhns.uns.ac.rs\/givsf\/modelovanje-organskih-3d-modela-i-istrazivanje-zbrush-softvera-ii-faza\/","title":{"rendered":"Modelovanje organskih 3D modela i istra\u017eivanje ZBrush softvera (II faza)"},"content":{"rendered":"<p>Kao po\u010detni model za oblikovanje kori\u0161ten je model (tool) koji je ve\u0107 ponu\u0111en u ZBrush programu. Dovo\u0111enjem ovog tool-a u \u017eeljeni polo\u017eaj pomo\u0107u Mask i Move alatki zapo\u010deo sam proces grube obrade modela. Za ovaj najgrublji dio obrade sam koristio razli\u010dite brush-eve poput Move i ClayBuildup.<\/p>\n<p><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/pocetni-model.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-5771\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/pocetni-model-300x161.jpg\" alt=\"pocetni model\" width=\"300\" height=\"161\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/pocetni-model-300x161.jpg 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/pocetni-model-1024x549.jpg 1024w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/pocetni-model.jpg 1595w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>Kako bi se postigao \u0161to prirodniji prelaz koristio sam Smooth brush. Najve\u0107i problem u ovoj fazi jeste bilo uklanjanje osnovnih karakteristika lica jer ra\u0111eni model zapravo ima masku. Ovaj problem je rije\u0161en ponovnim DynaMesh-ovanjem objekta i njegovim konstantnim Remesh-ovanjem, uz stalne\u00a0dorade Move i ClayBuildup brush-evima.<a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-5772\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada-1-300x194.jpg\" alt=\"obrada 1\" width=\"300\" height=\"194\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada-1-300x194.jpg 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada-1-1024x664.jpg 1024w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada-1.jpg 1094w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada-2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-5773\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada-2-300x183.jpg\" alt=\"obrada 2\" width=\"300\" height=\"183\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada-2-300x183.jpg 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada-2-1024x624.jpg 1024w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada-2.jpg 1188w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>Zbog odre\u0111enih problema nastalih Remesh-ovanjem modela u vidu deformacije \u0161aka, morao sam ih odstraniti pomo\u0107u ClipCurve-a a zatim pristupiti kori\u0161tenju Subtool-ova kako bih iste ponovo namjestio u zadovoljavaju\u0107i polo\u017eaj i zatim ih Merge-ovao sa glavnim modelom.<\/p>\n<p>Ostatak modela nije bilo mogu\u0107e modelovati bez upotrebe Subtool opcije. Tehnika koju sam ovdje koristio za rukavice i cipele je kori\u0161tenje alatke Mask kako bih izdvojio potrebne dijelove, zatim Polygroup opcije kako bih ih\u00a0podijelio, alatkom PanelLoop im dao odre\u0111enu debljinu i pomo\u0107u Split alatke izdvojio kao posebne Subtool-ove.<\/p>\n<p><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada4.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-5774\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada4-300x149.jpg\" alt=\"obrada4\" width=\"300\" height=\"149\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada4-300x149.jpg 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada4-1024x511.jpg 1024w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada4.jpg 1474w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada-subtool-pojas.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-5775\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada-subtool-pojas-300x131.jpg\" alt=\"obrada subtool pojas\" width=\"300\" height=\"131\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada-subtool-pojas-300x131.jpg 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada-subtool-pojas-1024x448.jpg 1024w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/05\/obrada-subtool-pojas.jpg 1478w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>Za finije detalje na osnovnom modelu kao i na Subtool-ovima sam koristio alatke Polish, DampStandard,Inflate i Smooth.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Kao po\u010detni model za oblikovanje kori\u0161ten je model (tool) koji je ve\u0107 ponu\u0111en u ZBrush programu. Dovo\u0111enjem ovog tool-a u \u017eeljeni polo\u017eaj pomo\u0107u Mask i Move alatki zapo\u010deo sam proces grube obrade modela. Za ovaj najgrublji dio obrade sam koristio razli\u010dite brush-eve poput Move i ClayBuildup. Kako bi se postigao \u0161to prirodniji prelaz koristio sam&hellip; <a class=\"more-link\" href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/modelovanje-organskih-3d-modela-i-istrazivanje-zbrush-softvera-ii-faza\/\">Continue reading <span class=\"screen-reader-text\">Modelovanje organskih 3D modela i istra\u017eivanje ZBrush softvera (II faza)<\/span><\/a><\/p>\n","protected":false},"author":184,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"coauthors":[262],"class_list":["post-5770","post","type-post","status-publish","format-standard","hentry","category-opste","entry"],"_links":{"self":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/5770","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/users\/184"}],"replies":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/comments?post=5770"}],"version-history":[{"count":1,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/5770\/revisions"}],"predecessor-version":[{"id":5776,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/5770\/revisions\/5776"}],"wp:attachment":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/media?parent=5770"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/categories?post=5770"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/tags?post=5770"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/coauthors?post=5770"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}