{"id":5100,"date":"2017-06-26T23:01:09","date_gmt":"2017-06-26T22:01:09","guid":{"rendered":"https:\/\/www.arhns.uns.ac.rs\/givsf\/?p=5100"},"modified":"2017-06-26T23:01:09","modified_gmt":"2017-06-26T22:01:09","slug":"animacija-rasta-drveta-u-3ds-max-u-faza-ii","status":"publish","type":"post","link":"https:\/\/www.arhns.uns.ac.rs\/givsf\/animacija-rasta-drveta-u-3ds-max-u-faza-ii\/","title":{"rendered":"Animacija rasta drveta u 3ds Max-u   FAZA II"},"content":{"rendered":"<p>U ovoj fazi rada sam istra\u017eivao na\u010dine na koje mogu da ostvarim svoj cilj. Linijski sam iscrtao <em>drvo za istra\u017eivanje<\/em> (Slike 1 i 2) koje se sastoji od\u00a0\u00a0stabla i 10 grana i koriste\u0107i modifajere <strong><em>Path Deform Binding\u00a0<\/em><\/strong>i <strong><em>Taper<\/em><\/strong> zadao sam linijama debljlinu i stanjio ih prema vrhu. Tako sam ustanovio da je mogu\u0107e isctati drvo koje se maksimalno razvilo.<\/p>\n<p><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/06\/Screenshot_21.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-6346\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/06\/Screenshot_21-300x257.jpg\" alt=\"Screenshot_2\" width=\"294\" height=\"252\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/06\/Screenshot_21-300x257.jpg 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/06\/Screenshot_21.jpg 683w\" sizes=\"auto, (max-width: 294px) 100vw, 294px\" \/><\/a>\u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-6367\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/06\/Screenshot_3-300x226.jpg\" alt=\"Screenshot_3\" width=\"333\" height=\"251\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/06\/Screenshot_3-300x226.jpg 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/06\/Screenshot_3.jpg 501w\" sizes=\"auto, (max-width: 333px) 100vw, 333px\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>Slede\u0107e \u0161to je trebalo da uradim je da istra\u017eim na koji na\u017ein se mo\u017ee ostvariti animacija rasta od mlade biljke do razvijenog drveta. Koriste\u0107i\u00a0alatku\u00a0<strong><em>Auto Key <\/em><\/strong>vratio sam se na po\u010detni frejm i\u00a0podesio sam kako treba da izgledaju stablo\u00a0i svaka grana na po\u010detnom, a kako na finalnom frejmu. Nakon ovoga mi se javio problem \u0161to su grane koje treba da se na\u0111u na vrhu drveta po\u010dele da rastu iz vazduha jo\u0161 pre nego \u0161to je stablo doraslo do njih. Odlo\u017eio sam po\u010detak njihovog rasta pomo\u0107u <strong><em>Curve Editor<\/em><\/strong>-a. Sada sam ustanovio da je mogu\u0107e i izvr\u0161iti animaciju rasta na ovaj na\u010din.<\/p>\n<p>Me\u0111utim, veliki problem koji se javlja pri ovakvom na\u010dinu kreiranja drveta je velika koli\u010dina grana i gran\u010dica. Svaku od ovih grana je potrebno prvo iscrtati linijski, pa joj nakon toga dodati potrebne modifajere, promeniti joj po\u010detni izgled i odrediti u kom frejmu treba da po\u010dne njen rast. Ne zaboraviti da nakon toga treba iscrtati i li\u0161\u0107e.<\/p>\n<p>Shvativ\u0161i koli\u010dinu posla sa ovakvim na\u010dinom rada, potra\u017eio sam neki plug-in za 3Ds Max koji bi mi olak\u0161ao posao. Na\u0161ao sam dodatak <strong>GrowFX.\u00a0<\/strong>Na osnovu par odgledanih tutorijala, re\u0161io sam da ga preuzmem i da poku\u0161am u njemu da odradim zadatak. Tako\u0111e, zbog velikog broja poligona na li\u0161\u0107u, re\u0161io sam da pre\u0111em sa listopadnog na \u010detinarsko drvo.<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>U ovoj fazi rada sam istra\u017eivao na\u010dine na koje mogu da ostvarim svoj cilj. Linijski sam iscrtao drvo za istra\u017eivanje (Slike 1 i 2) koje se sastoji od\u00a0\u00a0stabla i 10 grana i koriste\u0107i modifajere Path Deform Binding\u00a0i Taper zadao sam linijama debljlinu i stanjio ih prema vrhu. Tako sam ustanovio da je mogu\u0107e isctati drvo&hellip; <a class=\"more-link\" href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/animacija-rasta-drveta-u-3ds-max-u-faza-ii\/\">Continue reading <span class=\"screen-reader-text\">Animacija rasta drveta u 3ds Max-u   FAZA II<\/span><\/a><\/p>\n","protected":false},"author":213,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"coauthors":[],"class_list":["post-5100","post","type-post","status-publish","format-standard","hentry","category-opste","entry"],"_links":{"self":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/5100","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/users\/213"}],"replies":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/comments?post=5100"}],"version-history":[{"count":1,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/5100\/revisions"}],"predecessor-version":[{"id":6384,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/5100\/revisions\/6384"}],"wp:attachment":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/media?parent=5100"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/categories?post=5100"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/tags?post=5100"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/coauthors?post=5100"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}