{"id":5098,"date":"2017-04-10T21:18:47","date_gmt":"2017-04-10T20:18:47","guid":{"rendered":"https:\/\/www.arhns.uns.ac.rs\/givsf\/?p=5098"},"modified":"2017-04-10T21:18:47","modified_gmt":"2017-04-10T20:18:47","slug":"modelovanje-likova-u-zbrush-softveru","status":"publish","type":"post","link":"https:\/\/www.arhns.uns.ac.rs\/givsf\/modelovanje-likova-u-zbrush-softveru\/","title":{"rendered":"Modelovanje likova u ZBrush softveru"},"content":{"rendered":"<p>Predmet projetka je modelovanje geometrije imaginarnih likova u ZBrush softveru pomocu razlicitih brush-eva.<\/p>\n<p>ZBrush softver koji ce biti koristen u projektu je karakteristican po tome sto se modeli genericu ne na osnovu dimenzija vec po broju poligona i glavni problem ovog projekta jeste ta njegova razlika u odnosu na sve dosadasnje softvere u kojima smo radili.<\/p>\n<p>Cilj samog projekta je savladavanje novog softvera i stvaranje 3d modela koji ce kasnije biti pripreman za 3d stampu. Kao lik koji se modeluje izabran je Marvelov Deadpool.<\/p>\n<p><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/04\/deadpool-ZBrush-skica.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-5101\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/04\/deadpool-ZBrush-skica-300x188.jpg\" alt=\"deadpool ZBrush skica\" width=\"300\" height=\"188\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/04\/deadpool-ZBrush-skica-300x188.jpg 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/04\/deadpool-ZBrush-skica-1024x644.jpg 1024w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/04\/deadpool-ZBrush-skica.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Predmet projetka je modelovanje geometrije imaginarnih likova u ZBrush softveru pomocu razlicitih brush-eva. ZBrush softver koji ce biti koristen u projektu je karakteristican po tome sto se modeli genericu ne na osnovu dimenzija vec po broju poligona i glavni problem ovog projekta jeste ta njegova razlika u odnosu na sve dosadasnje softvere u kojima smo&hellip; <a class=\"more-link\" href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/modelovanje-likova-u-zbrush-softveru\/\">Continue reading <span class=\"screen-reader-text\">Modelovanje likova u ZBrush softveru<\/span><\/a><\/p>\n","protected":false},"author":184,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"coauthors":[262],"class_list":["post-5098","post","type-post","status-publish","format-standard","hentry","category-radovi","entry"],"_links":{"self":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/5098","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/users\/184"}],"replies":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/comments?post=5098"}],"version-history":[{"count":1,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/5098\/revisions"}],"predecessor-version":[{"id":5104,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/5098\/revisions\/5104"}],"wp:attachment":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/media?parent=5098"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/categories?post=5098"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/tags?post=5098"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/coauthors?post=5098"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}