{"id":5057,"date":"2017-04-10T20:59:30","date_gmt":"2017-04-10T19:59:30","guid":{"rendered":"https:\/\/www.arhns.uns.ac.rs\/givsf\/?p=5057"},"modified":"2017-04-13T20:44:23","modified_gmt":"2017-04-13T19:44:23","slug":"modelovanje-geometrije-imaginarnih-stvarnih-likova-upotrebom-softvera-za-3d-sculpting-zbrush-a-2","status":"publish","type":"post","link":"https:\/\/www.arhns.uns.ac.rs\/givsf\/modelovanje-geometrije-imaginarnih-stvarnih-likova-upotrebom-softvera-za-3d-sculpting-zbrush-a-2\/","title":{"rendered":"Modelovanje geometrije imaginarnih (stvarnih) likova upotrebom softvera za 3d sculpting Zbrush-a"},"content":{"rendered":"<p>Faza II<br \/>\nKako je cilj bio uraditi draperiju i i detalje na telu sto bolje, upotrebila sam gotovu figuru coveka koja se vec nalazi kao ponudjena u samom programu, i nju dodatno modelovala. Polozaj ruku sam prilagodila skici po kojoj sam radila pomocu alatke ROTATE. Tokom istrazivanja sam naisla na nekoliko opcija modelovanja draperije. Jedan od predloga je bio da se sa interneta skine fajl priblizne draperije koja bi se naknadno ubacila u ovaj model i dodatno uredila.<br \/>\nKako to deluje najlakse i verovatno najcesci pristup kod pocetnika koji se opredele za rad u ovom programu, pokusala sam da do finalnog resenja dodjem nekim drugim pristupom.<br \/>\nNajpre sam napravila kopiju modela, na kojoj \u00a0sam alatkom MASK preko opcije SEE-TROUGH na modelu obelezila elemente koji predstavljaju kaput.<br \/>\nU sledecem koraku bih trebala da tom modelu pomocu THICKNESS zadam debljinu i tako napravim kaput preko prvobitnog modela(tela). Posto ce kaput tada biti istog oblika kao i telo, cetkicom CLAYBUILDUP, PINCH, SLASH3 \u00a0cu modelovati odnosno doradjivati draperiju.<br \/>\n<a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/04\/2017-04-10_21h19_00.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-5052\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/04\/2017-04-10_21h19_00-300x220.png\" alt=\"2017-04-10_21h19_00\" width=\"300\" height=\"220\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/04\/2017-04-10_21h19_00-300x220.png 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2017\/04\/2017-04-10_21h19_00.png 796w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Faza II Kako je cilj bio uraditi draperiju i i detalje na telu sto bolje, upotrebila sam gotovu figuru coveka koja se vec nalazi kao ponudjena u samom programu, i nju dodatno modelovala. Polozaj ruku sam prilagodila skici po kojoj sam radila pomocu alatke ROTATE. Tokom istrazivanja sam naisla na nekoliko opcija modelovanja draperije. Jedan&hellip; <a class=\"more-link\" href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/modelovanje-geometrije-imaginarnih-stvarnih-likova-upotrebom-softvera-za-3d-sculpting-zbrush-a-2\/\">Continue reading <span class=\"screen-reader-text\">Modelovanje geometrije imaginarnih (stvarnih) likova upotrebom softvera za 3d sculpting Zbrush-a<\/span><\/a><\/p>\n","protected":false},"author":245,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"coauthors":[281],"class_list":["post-5057","post","type-post","status-publish","format-standard","hentry","category-radovi","entry"],"_links":{"self":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/5057","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/users\/245"}],"replies":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/comments?post=5057"}],"version-history":[{"count":1,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/5057\/revisions"}],"predecessor-version":[{"id":5064,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/5057\/revisions\/5064"}],"wp:attachment":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/media?parent=5057"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/categories?post=5057"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/tags?post=5057"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/coauthors?post=5057"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}