{"id":4878,"date":"2017-04-08T13:37:43","date_gmt":"2017-04-08T12:37:43","guid":{"rendered":"https:\/\/www.arhns.uns.ac.rs\/givsf\/?p=4878"},"modified":"2017-04-20T13:57:17","modified_gmt":"2017-04-20T12:57:17","slug":"modelovanje-imaginarnog-lika","status":"publish","type":"post","link":"https:\/\/www.arhns.uns.ac.rs\/givsf\/modelovanje-imaginarnog-lika\/","title":{"rendered":"Modelovanje imaginarnog lika"},"content":{"rendered":"<div id=\"m_-8072889389862211955yui_3_16_0_ym19_1_1491046269039_57233\" dir=\"ltr\">Predmet ovog istra\u017eivanja je modelovanje imaginarnog lika. Uzimaju\u0107i da takav zadatak zahteva primenu velikog broja slobodnih formi, proces rada \u0107e te\u0107i u smeru istra\u017eivanja razli\u010ditih na\u010dina njihovog generisanja. Po\u010detne podatke \u010dini nekoliko karakteristi\u010dnih pogleda u vidu crte\u017ea(profil, anfas, portret itd.) pomo\u0107u kojih se usmerava modelovanje kroz tri razli\u010dita pristupa:<\/div>\n<div id=\"m_-8072889389862211955yui_3_16_0_ym19_1_1491046269039_57233\">1) Stvarno modelovanje lika od gline + fotogrametrijski pristup generisanju digitalnog modela<\/div>\n<div id=\"m_-8072889389862211955yui_3_16_0_ym19_1_1491046269039_57233\">2) NURBS modelovanje koriste\u0107i T Splines<\/div>\n<div id=\"m_-8072889389862211955yui_3_16_0_ym19_1_1491046269039_57233\">3) Mesh modelovanje koriste\u0107i ZBrush<\/div>\n<div id=\"m_-8072889389862211955yui_3_16_0_ym19_1_1491046269039_57233\">Cilj istra\u017eivanja je uporediti date pristupe i ista\u0107i prednosti i mane svakog.<\/div>\n<div id=\"m_-8072889389862211955yui_3_16_0_ym19_1_1491046269039_57233\">Krajnji rezultat predstavljaju razli\u010diti prototipovi jednog istog imaginarnog lika.<\/div>\n<div id=\"m_-8072889389862211955yui_3_16_0_ym19_1_1491046269039_57233\"><\/div>\n<div id=\"m_-8072889389862211955yui_3_16_0_ym19_1_1491046269039_57233\" dir=\"ltr\">1) U prvom pristupu o\u010dekuje se da se maksimalno iskoriste mogu\u0107nosti vajanja skulpture u analognom pristupu. Upotrebom fotogrametrije, o\u010dekuje se generisanje digitalnog modela, sa velikim mogu\u0107nostima dorade u razli\u010ditim softverima.<\/div>\n<div id=\"m_-8072889389862211955yui_3_16_0_ym19_1_1491046269039_57233\" dir=\"ltr\">2) U drugom pristupu, zamisao je da se generi\u0161e odre\u0111en pojednostavljen mesh model datog imaginarnog lika, i da se T Splines alatkama zaobljava i menja shodno te\u017enji da bude bez naglih promena zakrivljenosti i izra\u017eenih ravanskih quad ili triangle mesh poligona.<\/div>\n<div id=\"m_-8072889389862211955yui_3_16_0_ym19_1_1491046269039_57233\" dir=\"ltr\">3) U tre\u0107em pristupu, imaginarni lik \u0107e biti generisan upotrebom ZBrush softvera, kojim je mogu\u0107e pove\u0107ati nivo detalja na modelu, prate\u0107i logiku primene kursora mi\u0161a kao \u010detkice, koja lokalno menja geometriju.<\/div>\n<div id=\"m_-8072889389862211955yui_3_16_0_ym19_1_1491046269039_57233\" dir=\"ltr\"><\/div>\n<div id=\"m_-8072889389862211955yui_3_16_0_ym19_1_1491046269039_57233\" dir=\"ltr\">Datu temu istra\u017eiva\u0107e:<\/div>\n<div id=\"m_-8072889389862211955yui_3_16_0_ym19_1_1491046269039_57233\" dir=\"ltr\">Dragana Gaji\u0107 &#8211; Analogno vajanje imaginarnog lika od gline<\/div>\n<div id=\"m_-8072889389862211955yui_3_16_0_ym19_1_1491046269039_57233\" dir=\"ltr\">Nastasja Ili\u0107 &#8211; Primena fotogrametrije za generisanje digitalnog modela<\/div>\n<div id=\"m_-8072889389862211955yui_3_16_0_ym19_1_1491046269039_57233\" dir=\"ltr\">Isidora Jevti\u0107 &#8211; Primena T Splines alatki za generisanje modela<\/div>\n<div id=\"m_-8072889389862211955yui_3_16_0_ym19_1_1491046269039_57233\" dir=\"ltr\">Teodora Bogdanovi\u0107 &#8211; Primena ZBrush softvera za generisanje modela<\/div>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Predmet ovog istra\u017eivanja je modelovanje imaginarnog lika. Uzimaju\u0107i da takav zadatak zahteva primenu velikog broja slobodnih formi, proces rada \u0107e te\u0107i u smeru istra\u017eivanja razli\u010ditih na\u010dina njihovog generisanja. Po\u010detne podatke \u010dini nekoliko karakteristi\u010dnih pogleda u vidu crte\u017ea(profil, anfas, portret itd.) pomo\u0107u kojih se usmerava modelovanje kroz tri razli\u010dita pristupa: 1) Stvarno modelovanje lika od gline&hellip; <a class=\"more-link\" href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/modelovanje-imaginarnog-lika\/\">Continue reading <span class=\"screen-reader-text\">Modelovanje imaginarnog lika<\/span><\/a><\/p>\n","protected":false},"author":204,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"coauthors":[260,225,216,228],"class_list":["post-4878","post","type-post","status-publish","format-standard","hentry","category-radovi","entry"],"_links":{"self":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/4878","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/users\/204"}],"replies":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/comments?post=4878"}],"version-history":[{"count":1,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/4878\/revisions"}],"predecessor-version":[{"id":4879,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/4878\/revisions\/4879"}],"wp:attachment":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/media?parent=4878"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/categories?post=4878"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/tags?post=4878"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/coauthors?post=4878"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}