{"id":18841,"date":"2023-06-28T15:30:18","date_gmt":"2023-06-28T14:30:18","guid":{"rendered":"https:\/\/www.arhns.uns.ac.rs\/givsf\/?p=18841"},"modified":"2023-06-28T15:30:18","modified_gmt":"2023-06-28T14:30:18","slug":"faza3","status":"publish","type":"post","link":"https:\/\/www.arhns.uns.ac.rs\/givsf\/faza3\/","title":{"rendered":"FAZA3"},"content":{"rendered":"<p>Poslednja faza ispitivanja koliko vremena je potrebno da se organski model izmodeluje na ve\u0107 gotovim sajtovima poput \u201cHero Forge\u201d-a u odnosu na modelovanje u 3Ds Max-u, donela je slede\u0107e zaklju\u010dke.<\/p>\n<p>1) Za modelovanje animiranog lika sa sajta &#8220;Turbosquid&#8221; skinut je model \u017eenskog tela, ode\u0107a, obu\u0107a, krila, rogovi. Model je sadr\u017eao jako velik broj poligona \u010diji broj smo morali da smanjimo da bi dalje modelovanje bilo izvodljivo.<\/p>\n<p>2) Slede\u0107i problem je bio kako postaviti lik u zami\u0161ljenu pozu. Dosta vremena je potro\u0161eno na bezuspe\u0161ne poku\u0161aje postavljanja lika u pozu u 3ds Max-u, zatim smo\u00a0shvatili da na &#8220;Mixamo&#8221; sajtu mo\u017ee da se uradi automatski rig \u010dovekolikih karaktera. Napravljen rig smo ubacili u 3ds Max i\u00a0preko rotacije kostiju tj. zglobova,\u00a0postavili lik u \u017eeljenu pozu. Krila su dodata i pode\u0161ena naknadno, nezavisno od riga. Model lika koji smo dobili izgleda dosta realnije nego onaj sa &#8220;Hero Forge&#8221; sajta.<\/p>\n<p>3) <strong>Zaklju\u010dak tre\u0107e faze rada<\/strong> jeste da bez pomo\u0107i drugih sajtova, modelovanje animiranog lika bi\u00a0potro\u0161ilo drasti\u010dno vi\u0161e vremena nego \u0161to smo uz pomo\u0107 istih. Optimalno vreme rada jeste 3 dana sa prose\u010dnim efektivnim radom od 8 sati, dok je vreme potro\u0161eno za modelovanje istog lika preko &#8220;Hero Forge&#8221;-a 3 sata. Moram napomenuti da je sloboda modelovanja preko 3ds Max-a mnogo ve\u0107a nego preko sli\u010dnih sajtova.<\/p>\n<p><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/slika11.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-18844\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/slika11-261x300.png\" alt=\"slika1\" width=\"261\" height=\"300\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/slika11-261x300.png 261w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/slika11.png 607w\" sizes=\"auto, (max-width: 261px) 100vw, 261px\" \/><\/a>\u00a0 Slika1. Izmodelovan lik<\/p>\n<p><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/slika21.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-18846\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/slika21-300x229.png\" alt=\"slika2\" width=\"300\" height=\"229\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/slika21-300x229.png 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/slika21.png 916w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\u00a0Slika2. Bli\u017ei prikaz savijenih ruku, zglobova, prstiju, krila i glave<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-18847\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/slika3-259x300.png\" alt=\"slika3\" width=\"259\" height=\"300\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/slika3-259x300.png 259w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/slika3.png 376w\" sizes=\"auto, (max-width: 259px) 100vw, 259px\" \/>Slika3. Bli\u017ei prikaz savijenih stopala i izba\u010denih kukova<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Poslednja faza ispitivanja koliko vremena je potrebno da se organski model izmodeluje na ve\u0107 gotovim sajtovima poput \u201cHero Forge\u201d-a u odnosu na modelovanje u 3Ds Max-u, donela je slede\u0107e zaklju\u010dke. 1) Za modelovanje animiranog lika sa sajta &#8220;Turbosquid&#8221; skinut je model \u017eenskog tela, ode\u0107a, obu\u0107a, krila, rogovi. Model je sadr\u017eao jako velik broj poligona \u010diji&hellip; <a class=\"more-link\" href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/faza3\/\">Continue reading <span class=\"screen-reader-text\">FAZA3<\/span><\/a><\/p>\n","protected":false},"author":547,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"coauthors":[537],"class_list":["post-18841","post","type-post","status-publish","format-standard","hentry","category-opste","entry"],"_links":{"self":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/18841","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/users\/547"}],"replies":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/comments?post=18841"}],"version-history":[{"count":1,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/18841\/revisions"}],"predecessor-version":[{"id":18848,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/18841\/revisions\/18848"}],"wp:attachment":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/media?parent=18841"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/categories?post=18841"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/tags?post=18841"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/coauthors?post=18841"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}