{"id":18489,"date":"2023-06-11T16:13:34","date_gmt":"2023-06-11T15:13:34","guid":{"rendered":"https:\/\/www.arhns.uns.ac.rs\/givsf\/?p=18489"},"modified":"2023-06-11T16:13:34","modified_gmt":"2023-06-11T15:13:34","slug":"dizajn-drustvene-igre-faza-3","status":"publish","type":"post","link":"https:\/\/www.arhns.uns.ac.rs\/givsf\/dizajn-drustvene-igre-faza-3\/","title":{"rendered":"Dizajn drustvene igre &#8211; faza 3"},"content":{"rendered":"<p>U tre\u0107oj fazi kori\u0161\u0107en je 3ds max za modelovanje svih neophodnih elemenata igre &#8211; kucica, zgrada i drve\u0107a. Postignuti rezultati \u0161to se ti\u010de ku\u0107ica i zgrada su bili zadovoljavajuci odmah u startu (slika 1), me\u0111utim za izradu prototip verzije smo odlu\u010dili da se ovi elementi dodatno pojednostave zbog optimizacije (slika 2).<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-18511\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/Screenshot_4-300x278.png\" alt=\"Screenshot_4\" width=\"208\" height=\"193\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/Screenshot_4-300x278.png 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/Screenshot_4.png 552w\" sizes=\"auto, (max-width: 208px) 100vw, 208px\" \/>\u00a0 \u00a0 \u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-18513\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/Screenshot_101-300x293.png\" alt=\"\" width=\"197\" height=\"192\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/Screenshot_101-300x293.png 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/Screenshot_101-32x32.png 32w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/Screenshot_101.png 571w\" sizes=\"auto, (max-width: 197px) 100vw, 197px\" \/><\/p>\n<p>Prvobitni modeli za drvece (slika 3) su morali da se modifikuju i prilagode potrebama 3d stampe (slika 4).<\/p>\n<p><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/Screenshot_12.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-18516\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/Screenshot_12-300x275.png\" alt=\"Screenshot_12\" width=\"229\" height=\"210\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/Screenshot_12-300x275.png 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/Screenshot_12.png 590w\" sizes=\"auto, (max-width: 229px) 100vw, 229px\" \/><\/a>\u00a0 \u00a0 \u00a0<a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/Screenshot_11.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-18517\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/Screenshot_11-300x210.png\" alt=\"Screenshot_11\" width=\"300\" height=\"210\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/Screenshot_11-300x210.png 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/Screenshot_11.png 750w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>Za ikonicne objekte iskorisceni su gotovi modeli izmodelovani u 3ds max-u. Trebalo je sve mesh-eve pretvoriti u solide. Za to je koriscen Rhino uz dendro dodatak i weaverbird plug in. Finalni rezultat zavisio je od slozenosti modela od kojih smo poceli.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/351790554_1288986688371001_7789929249385717051_n.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-18519\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/351790554_1288986688371001_7789929249385717051_n-300x192.png\" alt=\"351790554_1288986688371001_7789929249385717051_n\" width=\"347\" height=\"233\" \/><\/a> <a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/349035496_771516507803558_1281472587089069268_n.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-18518\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/349035496_771516507803558_1281472587089069268_n-300x138.png\" alt=\"349035496_771516507803558_1281472587089069268_n\" width=\"417\" height=\"192\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/349035496_771516507803558_1281472587089069268_n-300x138.png 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/349035496_771516507803558_1281472587089069268_n-1024x474.png 1024w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/06\/349035496_771516507803558_1281472587089069268_n.png 1751w\" sizes=\"auto, (max-width: 417px) 100vw, 417px\" \/><\/a><\/p>\n<p>Odgovor na hipotezu: Slozenost modela je utiscal na to da program za modelovanje bude 3ds max.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>U tre\u0107oj fazi kori\u0161\u0107en je 3ds max za modelovanje svih neophodnih elemenata igre &#8211; kucica, zgrada i drve\u0107a. Postignuti rezultati \u0161to se ti\u010de ku\u0107ica i zgrada su bili zadovoljavajuci odmah u startu (slika 1), me\u0111utim za izradu prototip verzije smo odlu\u010dili da se ovi elementi dodatno pojednostave zbog optimizacije (slika 2). \u00a0 \u00a0 \u00a0 Prvobitni&hellip; <a class=\"more-link\" href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/dizajn-drustvene-igre-faza-3\/\">Continue reading <span class=\"screen-reader-text\">Dizajn drustvene igre &#8211; faza 3<\/span><\/a><\/p>\n","protected":false},"author":548,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"coauthors":[538],"class_list":["post-18489","post","type-post","status-publish","format-standard","hentry","category-opste","entry"],"_links":{"self":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/18489","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/users\/548"}],"replies":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/comments?post=18489"}],"version-history":[{"count":1,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/18489\/revisions"}],"predecessor-version":[{"id":18522,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/18489\/revisions\/18522"}],"wp:attachment":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/media?parent=18489"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/categories?post=18489"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/tags?post=18489"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/coauthors?post=18489"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}