{"id":17546,"date":"2023-03-25T09:45:36","date_gmt":"2023-03-25T08:45:36","guid":{"rendered":"https:\/\/www.arhns.uns.ac.rs\/givsf\/?p=17546"},"modified":"2023-06-11T15:17:39","modified_gmt":"2023-06-11T14:17:39","slug":"naslov-5","status":"publish","type":"post","link":"https:\/\/www.arhns.uns.ac.rs\/givsf\/naslov-5\/","title":{"rendered":"Dizajn drustvene igre- Faza I"},"content":{"rendered":"<p><strong><em>Oblast<\/em><em> : <\/em>Dizajn drustvene igre-modelovanje<\/strong><\/p>\n<p><em><strong>Predmet : <\/strong><\/em><strong>Drustvene igre-mehanika igre<\/strong><\/p>\n<p><strong><em>Tema : <\/em><\/strong>Kombinovanje Set collections-a i drafting-a kao dvije strategije u mehanici igre u cilju formiranja najkvalitetnijeg rijesenja<\/p>\n<p><strong><em>Stanje u oblasti:\u00a0\u00a0<\/em><\/strong><\/p>\n<p>Drustvena igre <strong>Everdell<\/strong><\/p>\n<p style=\"font-weight: 400\">Osnovne mehanike u\u00a0Everdelu su<strong> postavljanje radnika i izgradnja grada<\/strong>.\u00a0Ova dve\u00a0mehanike odli\u010dno funkcioni\u0161u zajedno,\u00a0dok igra\u010di\u00a0iz poteza u potez\u00a0\u0161alju svoje radnike da\u00a0skupljaju\u00a0resurse i\u00a0uzimaju nove karte, ili\u00a0odigravaju\u00a0karte iz ruke kako bi\u00a0pro\u0161irili\u00a0grad koji grade u \u0161umovitoj dolini Everdel.<strong> Prednost igre<\/strong> je u razlicitim pristupima \u00a0pri formiranju gradova,\u00a0svaka partija donosi novu zagonetku sa kojom\u00a0 se hvatite u ko\u0161tac i nove izazove\u00a0<span lang=\"SR-LATN-RS\">koje morate da rje\u0161ite\u00a0<\/span>dok poku\u0161avate da dobijete stvari koje \u017eelite prije svojih protivnika. Prednost igre je detaljan dizajn pojedinacnih segmenata i kartica.<a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/white_goblin_games_bordspel_everdell_bl_3_502914_1606119202.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-17608\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/white_goblin_games_bordspel_everdell_bl_3_502914_1606119202-300x254.jpg\" alt=\"white_goblin_games_bordspel_everdell_bl_3_502914_1606119202\" width=\"300\" height=\"254\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/white_goblin_games_bordspel_everdell_bl_3_502914_1606119202-300x254.jpg 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/white_goblin_games_bordspel_everdell_bl_3_502914_1606119202.jpg 777w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/Screenshot-2023-03-25-140823.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-17619\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/Screenshot-2023-03-25-140823-239x300.png\" alt=\"Screenshot 2023-03-25 140823\" width=\"239\" height=\"300\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/Screenshot-2023-03-25-140823-239x300.png 239w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/Screenshot-2023-03-25-140823.png 442w\" sizes=\"auto, (max-width: 239px) 100vw, 239px\" \/><\/a><\/p>\n<p style=\"font-weight: 400\">Primjer dva razlicita pristupa pri formiranju gradova<\/p>\n<p style=\"font-weight: 400\">Slike preuzete sa sajta: https:\/\/www.games.rs\/drustvene-igre\/22668-drustvena-igra-everdell<\/p>\n<p style=\"font-weight: 400\"><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/Screenshot-2023-03-25-143546.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-17634\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/Screenshot-2023-03-25-143546-300x234.png\" alt=\"Screenshot 2023-03-25 143546\" width=\"300\" height=\"234\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/Screenshot-2023-03-25-143546-300x234.png 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/Screenshot-2023-03-25-143546-1024x799.png 1024w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/Screenshot-2023-03-25-143546.png 1078w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p style=\"font-weight: 400\">Primjer dobrog dizajna kartica i pojedinacnih elemenata igre<\/p>\n<p style=\"font-weight: 400\">Slika preuzeta sa sajta: https:\/\/www.etsy.com\/au\/listing\/754315813\/walnut-shell-token-holders-for-everdell<\/p>\n<p style=\"font-weight: 400\">Drustvena igra\u00a0<b>7 Wonders Architects<\/b><\/p>\n<p style=\"font-weight: 400\">Igra se zavrsava kada neko od igraca zavrsi svoje cudo koje najcesce ima 6 faza izgradnje. Zanimljivo kod ove igre je to sto svaki igrac prikljupa resurse da bi formirao konacan model-simbol grada\/drzave.<\/p>\n<p style=\"font-weight: 400\"><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/Screenshot-2023-03-25-143056.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-17632\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/Screenshot-2023-03-25-143056-300x196.png\" alt=\"Screenshot 2023-03-25 143056\" width=\"300\" height=\"196\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/Screenshot-2023-03-25-143056-300x196.png 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/Screenshot-2023-03-25-143056.png 809w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p style=\"font-weight: 400\">Primjer formiranja konacnog modela-simbola grada\/drzave<\/p>\n<p style=\"font-weight: 400\">Slika preuzeta sa sajta:\u00a0https:\/\/boardgamegeek.com\/image\/6571594\/7-wonders-architects<\/p>\n<p style=\"font-weight: 400\">Drustvena igra <strong>Little Town<\/strong><\/p>\n<p style=\"font-weight: 400\">Dru\u0161tvena igra\u00a0<b>Little Town<\/b>\u00a0vas stavlja u ulogu vo\u0111e arhitekti koje moraju da otpreme radnike u grad, skupljaju resurse i novac, grade zgrade i razvijaju ovaj mali grad. <strong>Prednost<\/strong> igre je brza igra, koja je strateski orijentisana. <strong>Nedostatak<\/strong> je los dizajn karica i elemenata za igru.<\/p>\n<p style=\"font-weight: 400\"><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/little-town-7-500x500.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-17628\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/little-town-7-500x500-300x300.jpg\" alt=\"little town 7-500x500\" width=\"300\" height=\"300\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/little-town-7-500x500-300x300.jpg 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/little-town-7-500x500-150x150.jpg 150w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/little-town-7-500x500-32x32.jpg 32w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/little-town-7-500x500-64x64.jpg 64w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/little-town-7-500x500-96x96.jpg 96w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/little-town-7-500x500-128x128.jpg 128w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2023\/03\/little-town-7-500x500.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p style=\"font-weight: 400\">Primjer izuzetno pojednostavljenog dizajna<\/p>\n<p style=\"font-weight: 400\">Slika preuzeta sa :\u00a0https:\/\/www.drustveneigre.rs\/Little-Town?search=little%20town<\/p>\n<p style=\"font-weight: 400\"><strong>Mehanika igre<\/strong><\/p>\n<p style=\"font-weight: 400\"><strong>Set collection<\/strong>\u00a0\u2013 Tip igara u kojima igra\u010di dobijaju poene tako \u0161to skupljaju set nekih predmeta; uglavnom karata, ali mo\u017ee biti i kockica, tokena, i sl.<\/p>\n<p style=\"font-weight: 400\"><i><strong>Drafting<\/strong>\u00a0\u2013\u00a0<\/i>Card ili Dice drafting je mehanika u kojoj igraci biraju karte\/kockice medju onima koje su raspolozive za sve igrace. Ovo mo\u017ee biti osnovna mehanika na osnovu koje igraci dobijaju akcije (npr. My Village, Grand Austria Hotel) ili skupljaju poene i ja\u010daju svoju tablu (7 Wonders, Tides of Time), ili sporedna mehanika (Ticket to Ride).<\/p>\n<p><em><strong>Problem:<\/strong><\/em><\/p>\n<p>Problem nastaje kada se dizajnira drustvena igra koja je strateski orijentisana i brza, jer se njcesce pojavljuje los dizajn. Sa druge strane dobar dizajn i vremensko ogranicenje cesto dovode do lose strategije.<\/p>\n<p><em><strong>Cilj: <\/strong><\/em><\/p>\n<p>Ideja je pomiriti 3 faktora brzinu, jasno strateski orijentisanu igru i dobar dizajn.<\/p>\n<p><em><strong>Kriterijumi:\u00a0<\/strong><\/em><\/p>\n<p>Kako izbjeci da\u00a0igrac ne porevede mnogo vremena cekajuci da ostali igra\u010di zavrse svoje poteze?\u00a0\u00a0Definisati pravila tako da se izbjegne problem nezgodnih i\/ili nedovoljno definisanih pravila. Cest problem American style igara koje imaju previse pravila na koje treba obracati paznju i koja se lako zaborave. Ideja je formirati i dobro dizajnirane elemente. Dizajn elemenata se postavlja kao vazna tema, jer predstavlja prvi kontakt igraca sa drustvenom igrom, sto znatno utice na ekonomsku opravdanost dizajniranja nove igre. Ideja je formirati i igru koja nece predugo trajati, sto znatno utice na koncentraciju igraca i njihovo aktivno ucestvovanje u igri i postizanju cilja.<\/p>\n<p><em><strong>Hipoteza: <\/strong><\/em><\/p>\n<p>Igra ce odgovoriti na sve zadatke, da bude brza, strateski orijentisana i dobro dizajnirana.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Oblast : Dizajn drustvene igre-modelovanje Predmet : Drustvene igre-mehanika igre Tema : Kombinovanje Set collections-a i drafting-a kao dvije strategije u mehanici igre u cilju formiranja najkvalitetnijeg rijesenja Stanje u oblasti:\u00a0\u00a0 Drustvena igre Everdell Osnovne mehanike u\u00a0Everdelu su postavljanje radnika i izgradnja grada.\u00a0Ova dve\u00a0mehanike odli\u010dno funkcioni\u0161u zajedno,\u00a0dok igra\u010di\u00a0iz poteza u potez\u00a0\u0161alju svoje radnike da\u00a0skupljaju\u00a0resurse i\u00a0uzimaju&hellip; <a class=\"more-link\" href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/naslov-5\/\">Continue reading <span class=\"screen-reader-text\">Dizajn drustvene igre- Faza I<\/span><\/a><\/p>\n","protected":false},"author":549,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"coauthors":[541],"class_list":["post-17546","post","type-post","status-publish","format-standard","hentry","category-opste","entry"],"_links":{"self":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/17546","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/users\/549"}],"replies":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/comments?post=17546"}],"version-history":[{"count":6,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/17546\/revisions"}],"predecessor-version":[{"id":17897,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/17546\/revisions\/17897"}],"wp:attachment":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/media?parent=17546"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/categories?post=17546"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/tags?post=17546"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/coauthors?post=17546"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}