{"id":10891,"date":"2020-03-30T16:32:31","date_gmt":"2020-03-30T15:32:31","guid":{"rendered":"https:\/\/www.arhns.uns.ac.rs\/givsf\/?p=10891"},"modified":"2020-04-30T13:52:33","modified_gmt":"2020-04-30T12:52:33","slug":"kreiranje-i-priprema-modela-za-video-igre-visoke-rezolucije","status":"publish","type":"post","link":"https:\/\/www.arhns.uns.ac.rs\/givsf\/kreiranje-i-priprema-modela-za-video-igre-visoke-rezolucije\/","title":{"rendered":"Kreiranje i priprema modela za video igre visoke rezolucije"},"content":{"rendered":"<p>-Ovo istra\u017eivanje obuhvata modelovanje karaktera koji bi se koristio u hardverski zahtevnim* video igrama , na najefikasniji na\u010din u ZBrushu.<\/p>\n<p>*{Minimalna zahtevnost hardvera: DirectX 9.0c\u00a0kompatibilna NVIDIA\u00a0ili AMD ATI\u00a0grafi\u010dka kartica\u00a0sa 1 GB RAM (NVIDIA GeForce GTX 260; ATI Radeon HD 4890)}<\/p>\n<p>Jedan od glavnih problema kod modelovanja objekata sa velikim brojem poligona i detalja je u tome \u0161to ceo proces zahteva dosta vremena. Cilj istra\u017eivanja je da se pronadju najbolje metode modelovanja, kao i komande koje \u0107e da u\u010dine rad br\u017eim. U ovom istra\u017eivanju to \u0107u pokazati na karakteru kojeg \u0107u modelovati od po\u010detne dynamesh sfere. Glavna ideja je postepeno i promi\u0161ljeno kori\u0161\u0107enje komande &#8220;DynaMesh&#8221; i &#8220;ZRemesher&#8221; koje \u0107e model sa niskim brojem poligona pove\u0107ati na ve\u0107u rezoluciju. Mnogi dizajneri koriste ovu komandnu u pogre\u0161noj fazi rada [link u nastavku (1)] i zbog toga dolazi do komplikacija i gubitka vremena.<\/p>\n<p>-O\u010dekujem da \u0107u na kraju kao rezultat dobiti veoma kvalitetan model sa uba\u010denim elementima kostiju &#8220;zsphere&#8221; za naknadno upravljanje i pomeranje karaktera uz pomo\u0107u komande &#8220;Rigging&#8221;. Osim kvaliteta modela kriterijum za uspeh istra\u017eivanja je i najkra\u0107e mogu\u0107e vreme za koje \u0107e karakter biti gotov.<\/p>\n<p>(1):\u00a0<a href=\"https:\/\/www.youtube.com\/watch?v=dw_ei4vTRNA\">https:\/\/www.youtube.com\/watch?v=dw_ei4vTRNA<\/a><\/p>\n<p><strong>Moj karakter u po\u010detnoj fazi modelovanja:<\/strong><\/p>\n<figure id=\"attachment_10913\" aria-describedby=\"caption-attachment-10913\" style=\"width: 739px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2020\/03\/1.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-10913\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2020\/03\/1.png\" alt=\"Model zapo\u010det sa niskim brojem poligona\" width=\"739\" height=\"680\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2020\/03\/1.png 739w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2020\/03\/1-300x276.png 300w\" sizes=\"auto, (max-width: 739px) 100vw, 739px\" \/><\/a><figcaption id=\"caption-attachment-10913\" class=\"wp-caption-text\"><strong>Model zapo\u010det sa niskim brojem poligona<\/strong><\/figcaption><\/figure>\n<figure id=\"attachment_10914\" aria-describedby=\"caption-attachment-10914\" style=\"width: 1097px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2020\/03\/2.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-10914\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2020\/03\/2.png\" alt=\"Postepeno pove\u0107avanje rezolucije tek nakon zavr\u0161ene osnove\" width=\"1097\" height=\"823\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2020\/03\/2.png 1097w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2020\/03\/2-300x225.png 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2020\/03\/2-1024x768.png 1024w\" sizes=\"auto, (max-width: 1097px) 100vw, 1097px\" \/><\/a><figcaption id=\"caption-attachment-10914\" class=\"wp-caption-text\"><strong>Postepeno pove\u0107avanje rezolucije tek nakon zavr\u0161ene osnove<\/strong><\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>-Ovo istra\u017eivanje obuhvata modelovanje karaktera koji bi se koristio u hardverski zahtevnim* video igrama , na najefikasniji na\u010din u ZBrushu. *{Minimalna zahtevnost hardvera: DirectX 9.0c\u00a0kompatibilna NVIDIA\u00a0ili AMD ATI\u00a0grafi\u010dka kartica\u00a0sa 1 GB RAM (NVIDIA GeForce GTX 260; ATI Radeon HD 4890)} Jedan od glavnih problema kod modelovanja objekata sa velikim brojem poligona i detalja je u&hellip; <a class=\"more-link\" href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/kreiranje-i-priprema-modela-za-video-igre-visoke-rezolucije\/\">Continue reading <span class=\"screen-reader-text\">Kreiranje i priprema modela za video igre visoke rezolucije<\/span><\/a><\/p>\n","protected":false},"author":436,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[433],"tags":[],"coauthors":[],"class_list":["post-10891","post","type-post","status-publish","format-standard","hentry","category-1920-radovi","entry"],"_links":{"self":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/10891","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/users\/436"}],"replies":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/comments?post=10891"}],"version-history":[{"count":3,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/10891\/revisions"}],"predecessor-version":[{"id":11719,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/10891\/revisions\/11719"}],"wp:attachment":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/media?parent=10891"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/categories?post=10891"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/tags?post=10891"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/coauthors?post=10891"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}