{"id":10730,"date":"2019-08-20T16:47:14","date_gmt":"2019-08-20T15:47:14","guid":{"rendered":"https:\/\/www.arhns.uns.ac.rs\/givsf\/?p=10730"},"modified":"2019-08-30T18:05:19","modified_gmt":"2019-08-30T17:05:19","slug":"ar-aplikacija-faza-modelovanja","status":"publish","type":"post","link":"https:\/\/www.arhns.uns.ac.rs\/givsf\/ar-aplikacija-faza-modelovanja\/","title":{"rendered":"AR aplikacija &#8211; faza izrade 3D modela i markera"},"content":{"rendered":"<p>Drugi korak predstavlja modelovanje objekta koji \u017eelimo da se prika\u017ee u aplikaciji. Model je ra\u0111en u 3Ds Maxu, iz dva dela,\u00a0kako bi se video presek objekta u aplikaciji.<\/p>\n<p>DWG crte\u017ei slu\u017ee kao \u0161ablon prema kome se modeluje objekat. Posebno zahtevan deo izrade modela je sama fasada, budu\u0107i da je prikazana ku\u0107a u secesijskom stilu. \u0160to je model detaljniji, tu ima vi\u0161e poligona,\u00a0te\u00a0mo\u017ee predstavljati problem prilikom kasnijeg rada aplikacije. To zna\u010di da trebamo aplikaciju prilagoditi ure\u0111aju koji je koristi, kako bi ona radila nesmetano. U gotov model ubaciju se materijali isklju\u010divo u JPEG ili PNG formatu. Model se eksportuje kao FBX fajl i takav ubacuje u Unity.<\/p>\n<p><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2019\/08\/4.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-10731\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2019\/08\/4-300x126.jpg\" alt=\"4\" width=\"300\" height=\"126\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2019\/08\/4-300x126.jpg 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2019\/08\/4-1024x432.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2019\/08\/6.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-10732\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2019\/08\/6-300x126.jpg\" alt=\"6\" width=\"300\" height=\"126\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2019\/08\/6-300x126.jpg 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2019\/08\/6-1024x432.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2019\/08\/7.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-10733\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2019\/08\/7-300x126.jpg\" alt=\"7\" width=\"300\" height=\"126\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2019\/08\/7-300x126.jpg 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2019\/08\/7-1024x432.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>Marker mo\u017ee da bude bilo kakav JPEG fajl, u ovom slu\u010daju je izra\u0111en u AdobePhotoshop-u u vidu osnove ku\u0107e. Kako je palikacija zami\u0161ljena da prikazuje presek ku\u0107e, odnosno fizi\u010dko razdvajanje objekta na dva dela, bilo je neophodno za svaki deo modela napraviti zaseban marker.<\/p>\n<p><a href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2019\/08\/9.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-10745\" src=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2019\/08\/9-300x126.jpg\" alt=\"9\" width=\"300\" height=\"126\" srcset=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2019\/08\/9-300x126.jpg 300w, https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-content\/uploads\/2019\/08\/9-1024x432.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Drugi korak predstavlja modelovanje objekta koji \u017eelimo da se prika\u017ee u aplikaciji. Model je ra\u0111en u 3Ds Maxu, iz dva dela,\u00a0kako bi se video presek objekta u aplikaciji. DWG crte\u017ei slu\u017ee kao \u0161ablon prema kome se modeluje objekat. Posebno zahtevan deo izrade modela je sama fasada, budu\u0107i da je prikazana ku\u0107a u secesijskom stilu. \u0160to&hellip; <a class=\"more-link\" href=\"https:\/\/www.arhns.uns.ac.rs\/givsf\/ar-aplikacija-faza-modelovanja\/\">Continue reading <span class=\"screen-reader-text\">AR aplikacija &#8211; faza izrade 3D modela i markera<\/span><\/a><\/p>\n","protected":false},"author":320,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"coauthors":[374],"class_list":["post-10730","post","type-post","status-publish","format-standard","hentry","category-opste","entry"],"_links":{"self":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/10730","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/users\/320"}],"replies":[{"embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/comments?post=10730"}],"version-history":[{"count":4,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/10730\/revisions"}],"predecessor-version":[{"id":10750,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/posts\/10730\/revisions\/10750"}],"wp:attachment":[{"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/media?parent=10730"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/categories?post=10730"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/tags?post=10730"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.arhns.uns.ac.rs\/givsf\/wp-json\/wp\/v2\/coauthors?post=10730"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}